--- title: "Basic Usage of NLMR" author: "Marco Sciaini & Craig E.Simpkins" date: "`r Sys.Date()`" output: rmarkdown::html_vignette bibliography: Citations.bib vignette: > %\VignetteIndexEntry{Basic Usage of NLMR} %\VignetteEngine{knitr::rmarkdown} %\VignetteEncoding{UTF-8} --- ```{r global_options, include=FALSE} library(raster) library(NLMR) ``` `NLMR` is a `R` package designed to generate neutral landscape models (NLMs), simulated landscapes used to explore landscape scale ecological patterns and processes. The `NLMR` package was designed with a similar philosophy to the Python package `NLMpy` [see @Etheringtonnlmr2015], offering a general numeric framework allowing for a high degree of flexibility. Most of the common NLMs, as described by the relevant literature, can be produced using NLMR. Additionally, NLMR allows users to merge multiple landscapes, classify landscape elements categorically and measure basic landscape level metrics. All NLMs produced take the form of two-dimensional raster arrays with specified row and column dimensions and cell values ranging between 0 and 1. By returning raster arrays, NLMs are easily integrated into the workflow of many useful spatial analysis packages, notably the `raster` package. For further information on neutral landscape models, the authors goals for this package, and additional use case examples please see the associated publication Sciani, Fritsch, Scherer and Simpkins [-@Sciani2018] ## Basic landscape generation `NLMR` supplies 16 NLM algorithms. The algorithms differ from each other in spatial auto-correlation, from no auto-correlation (random NLM) to a constant gradient (planar gradients) [see @Palmer1992]. The 16 NLM algorithms are: 1. distance gradient 1. edge gradient 1. hierarchical curdling 1. wheyed hierarchical curdling 1. midpoint displacement 1. neighbourhood clustering 1. planar gradient 1. random 1. random cluster nearest-neighbour 1. random element 1. random mosaic fields 1. random polygonal landscapes 1. random percolation 1. random rectangular cluster 1. spatially correlated random fields (Gaussian random fields) 1. two-dimensional fractional Brownian motion The basic syntax used to produce a NLM landscape is: ``` nlm_modeltype(ncol, nrow, resolution, ...) ``` For example, to produce a simple random neutral landscape one could use the following code: ```{r, fig.height=7, fig.width=7, fig.align='center'} x <- NLMR::nlm_random(20,20) plot(x) ``` ## Merging landscapes Multiple NLM rasters can be merged or merged together to create new landscape patterns. A single primary or base raster can be merged with any number of additional secondary rasters, with optional scaling factors used to control the influence of the secondary rasters. The `util_merge` function is used to merge the rasters as in the example below: ```{r, fig.height=7, fig.width=7, fig.align='center'} #Create primary landscape raster pL <- NLMR::nlm_edgegradient(ncol = 100, nrow = 100) plot(pL) #Create secondary landscape rasters sL1 <- NLMR::nlm_distancegradient(ncol = 100, nrow = 100, origin = c(10, 10, 10, 10)) sL2 <- NLMR::nlm_random(ncol = 100, nrow = 100) mL1 <- pL + (sL1 + sL2) plot(mL1) ``` ## Classifying categories Landscape rasters generated by `NLMR` contain continuous values between 0 and 1, though these can be converted into categorical values using `util_classify` from **landscapetools**. By default classes are numerical starting from 1. If non-numerical levels are required, `level_names` can be specified. These classes can be plotted by selecting `discrete = TRUE` in `show_landscape`. ```{r fig.height=7, fig.width=7, fig.align='center'} nr <- NLMR::nlm_fbm(50, 100, fract_dim = 1.2) nr_classified <- landscapetools::util_classify(nr, weighting = c(0.3, 0.3, 0.3)) plot(nr_classified) ``` ## References