NLMR
is a
R
package designed to generate neutral landscape models
(NLMs), simulated landscapes used to explore landscape scale ecological
patterns and processes. The NLMR
package was designed with
a similar philosophy to the Python package NLMpy
(see Etherington, Holland, and O’Sullivan 2014),
offering a general numeric framework allowing for a high degree of
flexibility. Most of the common NLMs, as described by the relevant
literature, can be produced using NLMR. Additionally, NLMR allows users
to merge multiple landscapes, classify landscape elements categorically
and measure basic landscape level metrics. All NLMs produced take the
form of two-dimensional raster arrays with specified row and column
dimensions and cell values ranging between 0 and 1. By returning raster
arrays, NLMs are easily integrated into the workflow of many useful
spatial analysis packages, notably the raster
package.
For further information on neutral landscape models, the authors goals for this package, and additional use case examples please see the associated publication Sciani, Fritsch, Scherer and Simpkins (2018)
NLMR
supplies 16 NLM algorithms. The algorithms differ
from each other in spatial auto-correlation, from no auto-correlation
(random NLM) to a constant gradient (planar gradients) (see Palmer 1992).
The 16 NLM algorithms are:
The basic syntax used to produce a NLM landscape is:
nlm_modeltype(ncol, nrow, resolution, ...)
For example, to produce a simple random neutral landscape one could use the following code:
Multiple NLM rasters can be merged or merged together to create new landscape patterns. A single primary or base raster can be merged with any number of additional secondary rasters, with optional scaling factors used to control the influence of the secondary rasters.
The util_merge
function is used to merge the rasters as
in the example below:
Landscape rasters generated by NLMR
contain continuous
values between 0 and 1, though these can be converted into categorical
values using util_classify
from
landscapetools. By default classes are numerical
starting from 1. If non-numerical levels are required,
level_names
can be specified. These classes can be plotted
by selecting discrete = TRUE
in
show_landscape
.